In 1986, Ghost House, developed by Namco for the SEGA Master System in Japan, delivered a unique take on horror-themed games. This puzzle platformer set you
inside a haunted house filled with ghostly enemies and traps. The game’s atmosphere was eerie, with creaking sounds and shadowy figures that gave players a sense of
unease.
Your character navigated through the house, solving puzzles to progress further. Along the way, you had to avoid or combat ghosts that haunted the halls. One of the
most memorable aspects of Ghost House was its use of dark, atmospheric visuals and the feeling of being trapped in a terrifying setting. The game’s difficulty
curve was challenging but fair, requiring players to think carefully about their moves.
Ghost House remains celebrated for its ability to create an immersive horror experience without relying on jump scares. Its combination of puzzle-solving and
atmospheric storytelling made it a standout title in the SEGA library, appealing to both fans of horror and those who enjoyed intricate platformers.